A data-centric creative programmer working at the intersection of machine learning, interactive systems and spatial media. I turn datasets, sensors and models into visually refined installations that make the public feel the ideas.
A cross-section of installations, mapped performances and applied ML experiments. Each shipped, each with a pipeline behind it.
Four families of tools. The list is honest — proficiency based on hours logged, not marketing.
My toolbox lives between real-time engines (TouchDesigner, Unreal), machine-learning pipelines (Python, StyleGAN2, YOLO, FAISS, Ollama) and backend plumbing that holds it all together in production.
Research, production, teaching. Full CV on request.
Looking for installations, immersive experiences, or anyone pushing the line between art and engineering.
I'm taking on one or two serious engagements this quarter. If your project touches creative code, data-driven installations, or applied ML for interactive work — I'd like to hear from you.
# initialize a new collaboration from sasha import studio studio.connect( kind = "installation", budget = "honest", stack = ["touchdesigner", "python", "ml", "projection"], status = "open", ) # → response within 48h