Le Culte

Cabaret Le Lion d’Or, INCULTE

Sasha VJing
Déluge, Main Patch
Main patch for Déluge

Discovering optimal techniques

This patch marks the first time I did a TouchDesigner patch that needs to be fool-proof, fail-safe and as performant as it gets.

Using EngineCOMPs to optimize the CPU’s thread load, I created a monster that can be reused in any way due to its modularity and efficiency. It averaged 60 FPS while under heavy load, on a regular consumer laptop*.

This concept, based on a restaurant’s kitchen, has a Kitchen, Le Réchaud and La Passe (where the cooks usually hand off the meals to the floor staff).

This concept is quite simple, the Kitchen is where data is received, cooked and parsed. The output of the Kitchen is either sent to Le Réchaud or to La Passe.

Le Réchaud is where external data, such as MIDI and OSC inputs, is received and parsed to La Passe.

La Passe is where all cooked and parsed data is used to transmit the correct data flow to the correct receiver, using Python to launch events and to terminate others.

If you want to know more about this technique, concept or optimization workflow, feel free to contact me, as I am very proud of this concept.

The Menu, Déluge
The Menu, Déluge

*Ryzen 7 5825U CPU, Nvidia RTX 3050 GPU, 16Gb RAM at 2666mHz

Artifices – EP Video

For the first time, I had the chance to do a music video based on one of the songs in this edition’s EP album.

EP Screenshot
Screenshot of a frame of the EP’s Video

✴︎ Audio-Visual

24-25

White abstract geometric artwork from Dresden, Germany

Work in Progress

Currently working on a shortfilm documenting the Expériences Interactives Team for the winter 2025b release.